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Old Feb 26, 2010, 11:50 AM // 11:50   #201
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I can has Earthshaker new animation video, pl0x? Q_Q
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Old Feb 26, 2010, 11:53 AM // 11:53   #202
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Hmmm....
Delete charecter: Hell yeah
Manage templates: Delete Delete Delete.... etc
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Old Feb 26, 2010, 11:54 AM // 11:54   #203
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Also, anet: Thanks for massively decreasing 600's effectiveness and killing the one fun way of vanquishing.[/QUOTE]



Basically they have removed any reason for the established player to carry on playing. Time to move on to a new game methinks. All there was left to do was farm now they destroyed that F*** you very much Anet

The campaigns themselves have little or no appeal left, pvp is exhausted and dull the only enjoyment i had remaining was farming now thats gone, well >Uninstall

Last edited by Jester Chaos; Feb 26, 2010 at 11:57 AM // 11:57..
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Old Feb 26, 2010, 11:57 AM // 11:57   #204
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GG A-net for making unfavorable classes(dervish, mesmer) even more unfavorable now that farms are going to back to team orientation. I was hoping for something that was part of the "other skills" to be at least something useful for the two classes I mentioned. So now my comments are going to be heard and dervs+mes are going to get their update in 5 months?

gj at knowing how to work efficiently
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Old Feb 26, 2010, 11:59 AM // 11:59   #205
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Quote:
Originally Posted by Jester Chaos View Post
Also, anet: Thanks for massively decreasing 600's effectiveness and killing the one fun way of vanquishing.

Basically they have removed any reason for the established player to carry on playing. Time to move on to a new game methinks. All there was left to do was farm now they destroyed that F*** you very much Anet

The campaigns themselves have little or no appeal left, pvp is exhausted and dull the only enjoyment i had remaining was farming now thats gone, well >Uninstall
Well, I am quite enjoying making new builds. But that's just me.

Last edited by Arduin; Feb 26, 2010 at 12:11 PM // 12:11..
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Old Feb 26, 2010, 12:02 PM // 12:02   #206
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Originally Posted by akio pwns View Post
GG A-net for making unfavorable classes(dervish, mesmer) even more unfavorable now that farms are going to back to team orientation.
Yeah indeed, thanks for making PermaSF viable for anyone. No one is going to run it on Dervishes to replace ObsidianTanks in UW and DoA.

/endsarcasm
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Old Feb 26, 2010, 12:04 PM // 12:04   #207
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So besides life stealing.
What will kill a 55 HP perma sin with a non stop anti spell prot spirit auto 5 dmg reduction and IaU for cripple?
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Old Feb 26, 2010, 12:06 PM // 12:06   #208
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Originally Posted by To Chicken To Die View Post
So besides life stealing.
What will kill a 55 HP perma sin with a non stop anti spell prot spirit auto 5 dmg reduction and IaU for cripple?
for what I read, damage reduction from Shadow Form comes before Prot Spirit, so a 55 HP 'Sin would die the same way a 55 Monk would.
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Old Feb 26, 2010, 12:07 PM // 12:07   #209
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Yeah indeed, thanks for making PermaSF viable for anyone. No one is going to run it on Dervishes to replace ObsidianTanks in UW and DoA.

/endsarcasm
o so you found one build for it, THNX ALOT NOW I DONT NEED MY XANAX.

/endsarcasm
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Old Feb 26, 2010, 12:10 PM // 12:10   #210
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Originally Posted by To Chicken To Die View Post
So besides life stealing.
What will kill a 55 HP perma sin with a non stop anti spell prot spirit auto 5 dmg reduction and IaU for cripple?
Nothing. But it's just good for tanking, since you can't deal more than 26dmg @ 16 SA with a single skill or attack. Will work, but be damn slow, which is exactly Anet's purpose.

The damage cap is probably calculated at the end, so any dmg buff will end up being wasted. Has anyone tried this yet?
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Old Feb 26, 2010, 12:13 PM // 12:13   #211
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Originally Posted by akio pwns View Post
o so you found one build for it, THNX ALOT NOW I DONT NEED MY XANAX.

/endsarcasm
Just saying that there ARE options opened up by this update. Just think of the Blood Magic buffs, your Dervish could greatly benefit from them.

Last edited by Gill Halendt; Feb 26, 2010 at 12:16 PM // 12:16..
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Old Feb 26, 2010, 12:14 PM // 12:14   #212
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Nice update on the whole. Looks like some good opportunities there to try out some new Warrior, Ritualist and Necromancer builds, or at least tweak some existing ones. There are some skills there that I liked as they were, but the new versions should also be interesting.

Still...can we have some Mesmer love please? Please? Pleeeeeeasssssse?
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Old Feb 26, 2010, 12:22 PM // 12:22   #213
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Is it just me, or can SF now be used to make a 55hp running Sin?
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Old Feb 26, 2010, 12:23 PM // 12:23   #214
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Originally Posted by distilledwill View Post
Does anyone ever use Experts? In PvE or PvP? Ever anymore?


You're flinging poo in an empty room my friend.
I use it . 15 Expertise and 14 Marksmanship with maintainable Expert's Dexterity can make PvE a lot of fun .
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Is it just me, or can SF now be used to make a 55hp running Sin?
Somebody said SF decreases dmg before PS.

Last edited by Dzjudz; Feb 26, 2010 at 12:25 PM // 12:25..
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Old Feb 26, 2010, 12:30 PM // 12:30   #215
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I have some mixed feelings about the update but ultimately I am most disappointed in the lack of love for the mesmers. There isn't another core class that has gotten the shaft more than the mesmer. Very dissapointed and I hope A-net has some kind of outlook for mesmers or they might as well just delete them from the game.
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Old Feb 26, 2010, 12:37 PM // 12:37   #216
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Originally Posted by Picuso View Post
for what I read, damage reduction from Shadow Form comes before Prot Spirit, so a 55 HP 'Sin would die the same way a 55 Monk would.
shieling hands and SoA does.
Just tested on the isle of nameless and 0 dmg. But KD and interupt are still possible (IaU/dwarven stabilty for KD then) and disenchant mele (spirits/order)

Last edited by To Chicken To Die; Feb 26, 2010 at 12:41 PM // 12:41..
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Old Feb 26, 2010, 12:47 PM // 12:47   #217
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Can't help but think that shadow form as it is now is going to make for a rather interesting bunch of new Droks Runners, over way more classes than before.. Just a thought.
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Old Feb 26, 2010, 01:09 PM // 13:09   #218
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Haven't played GW in a while, but I think this will change it. One Q about SF, as it states"You cannot deal more than 5...21...25 damage with a single skill or attack." Does this mean that you can only deal 25 damage with a skill, or 25 damage per damage "package". For Example: Firstorm does 20 damage per second for 10 seconds, will this be 200 damage total, or 25?
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Old Feb 26, 2010, 01:09 PM // 13:09   #219
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Originally Posted by Dark Paladin X View Post
Didn't see Woe Spreader in the list (the boss that drops the staves that I normally give to Discordway heroes).

Basically, you failed.
You fail for not having enough imagination to try other builds.
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Old Feb 26, 2010, 01:13 PM // 13:13   #220
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Originally Posted by Rocky Raccoon View Post
You fail for not having enough imagination to try other builds.
No, he failed for thinking that the weapons that a good Discord team are carrying matter for shit. Dead is dead is dead. Kerssh's staffs ftw!!! Boo-yah!
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